Posts Tagged ‘Architecture’

Digital Fabrication

Saturday, February 6th, 2010

Early this year, I got chance to visit The University of Michigan Taubman College of Architecture and Urban Planning. And I was luckily able to check out its impressive fabrication lab. It was inspiring talking with prof. Karl Daubmann, prof. Glenn Wilcox and director of the FAB lab Wesley McGee. I appreciated it a lot that they showed me some of their creative works.

The short visit also gave me quite a lot to think about. Certainly, there is much potential for applying digital fabrication in architecture design and production processes. Digital fabrication is the process of translating a digital design into a physical object. Its techniques such as rapid prototyping, stereolithography and laser cutting enable the production of physical objects directly from digital models. It allows creating new forms or structures, and exploration of the aesthetics of space.

But I am thinking about the possibility of mapping invisible data, not just concrete/hard data such as body movement, breath, and temperature but also some more abstract/soft information - for instance, memory, emotions, cognitive processes, thoughts, etc. into the architectural space generated by digital fabrication technology. And when these data could be embedded into our living space, in turn they would affect the way we interact with the environment.

Apart from this, I am always fascinated by how basic geometries with simple algorithms can be aggregated and emerge into extensively complicated forms. I’d like to see more creative or experimental digital fabricated works.

fablab

Urbanstract

Monday, December 7th, 2009

A nice video created by art Director Jopsu Ramu from Musuta Ltd. and Shun Kawakami takes you across an abstract urban space in 45 Seconds. For more information of Urbanstract

‘mylight’ lamp

Sunday, August 30th, 2009

I’ve been looking for a definition of meta-design, and in doing so I came across the ‘mylight lamp’ by Lars Spuybroek. It’s interesting to see that meta-design, an emerging conceptual framework, as a boundary object interpreted differently among various applied fields. As with most of Spuybroek’s designs, the lamp is a form of creative experimentation and quite impressive, no matter its shape or the concept behind it.

As Spuybroek himself says:

“We can now ‘print’ an object directly from digital information – molds will just disappear. People have no idea yet what an incredible change in technology that is. And what that means for design. All design will become meta-design: objects can now be a range-of-objects like in a family or a species. Not one is the same, but they are similar enough to be recognised. They can be big on top, big in the middle, or big below. They can have many holes or just a few. But they will always be private, each lamp you buy is different from the other, it’s unique.” – lars spuybroek

The concept is still pretty vague to me, but perhaps that’s to be expected – after all, there is no conceret definition in this field, since it is still under-developed. Right now, everyone has their own definition of ‘meta design’ The search for clarity is complex – but exhilarating.

Architectural inspiration

Saturday, July 11th, 2009

An inspiring talk from one of my favorite architects, Daniel Libeskind. I’m increasingly aware of the way thinking can change design radically - even the intellectual thinking process can be a paradox. I really enjoyed his points on the emotional dimension as well as complexity vs. simplicity, etc. This conceptual, soft and humanistic thinking rather than thinking of architecture as a hard and concrete object greatly interests me.

If we could explore the world with such an associative thinking approach, thinking about things in a more organic way, we could get much inspiration and design a better living environment…

Architecture of Fear - Architecture of War

Monday, March 9th, 2009

An interesting post, Architecture of Fear - Architecture of War by Ethel Baraona Pohl gives a (Spanish-language) perspective of designs inspired by war and the need to instill fear. It’s a memorable and thoughtful site, with more than a touch of a great horror movie to it.

Habitat Machines

Monday, March 9th, 2009

I’m always interested in learning how people think/see things differently in terms of their background and life experiences. A series of digital photos, Habitat Machines by David Trautrimas, shows how an artist sees the machines that surround us in daily life. I guess architects see everything based on applicability to buildings, and musicians might view even the process of cooking like a concerto. And as for Tinker — they spot every possibility to mash-up interactive cool stuff!

Pachube, Patching the Planet: Interview with Usman Haque

Tuesday, February 3rd, 2009

An inspiring the interview with Usman Haque, architect and director of Haque Design + Research and founder of Pachube, a service that enables you to connect, tag and share real time sensor data from physical objects. He considers architecture in terms of “software” (sounds, smell, light, temperature, electromagnetic fields, social relationships etc./ shapeless and invisible), rather than “hardware” (floors, walls, roof, physical stuff). It’s always interesting and inspiring to see how people think and approach things differently. Read more how Usman thinks about space and interaction between the physical and virtual…

Synaesthetic Filter

Monday, January 19th, 2009

Synaesthetic Filter designed by Los Angeles architects Stefan Rutzinger and Kristina Schinegger is a mobile pavilion for experimental music. While I wonder whether it’s really helpful to change shape to alter acoustic qualities during a performance, it’s still a good demo of how technology redefines stationary architecture - or in other words, how technology brings a new space experience. New structures, materials, and technology should create new space as well as new visual experiences. I think architecture could / should be more dynamic and portable than it is now.

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